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1FlyOrDie Checkers
by [FlyOrDIe]
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Category: Board > Checker
Format: Java
Avg Play: 7 / 15069 (per day / total)
Avg Rating: 1.00 of 5.00 (from 6 ratings)


Join FlyOrDie's Multi-Player Checkers game. Play Instantly and fast!   submitted 07/29/2004
2HalmaGame (70kb)
by [gamemakers]
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Category: Board > Checker
Format: Java
Avg Play: 1 / 2624 (per day / total)
Avg Rating: None


The rules of halma are simple. And the autoplayer will teach you: this is more than a children's game.   submitted 02/07/2001
3Corners
by [Alexander V. Galkin]
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Category: Board > Checker
Format: Java
Avg Play: 1 / 1747 (per day / total)
Avg Rating: None


A variation of checkers. The idea is similar to chinese checker where you must bring all your pieces from one corner to the other.   submitted 05/09/1999
4Checkers
by [Timothy J. Rogers]
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Category: Board > Checker
Format: Java
Avg Play: 15 / 52108 (per day / total)
Avg Rating: 1.95 of 5.00 (from 39 ratings)


The classic board game checkers.   submitted 10/26/1998
5Chinese Checkers
by [Ben Nobel & Dave Mendelson]
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Category: Board > Checker
Format: Java
Avg Play: 2 / 5766 (per day / total)
Avg Rating: 2.20 of 5.00 (from 5 ratings)


A two to six player game. Play our different computer players and/or your friends. The goal is to move all of your pieces from your home point, across to your goal point. Pieces can move to any adjacent spaces, or jump over any adjacent pieces. You can make multiple piece jumps per move, and can jump any pieces on the board. Pieces may not travel through other players' points. You may select 2-6 players, any of which can be human or computer. There are three levels of computer players to choose from. When it is your turn, first click on the piece you want to move. Next, click the hole you wish to move or jump to. To make a multiple jump, keep clicking the holes along the path you wish to jump. To complete your move, you can either double-click into the last hole to jump into, or you can press the spacebar. On the right side of the screen, you will see whose turn it is, and each player's number of moves away from winning.   submitted 10/11/1998






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